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Unfortunately, when vying for industry mindshare, Shining Force 3 was out-competed (crushed, really) by rival 1998 productions the likes of Ocarina of Time, Metal Gear Solid, Gran Turismo, Spyro the Dragon and indeed, the 128-bit import Sonic Adventure. It was a gameplay showpiece that absolutely dripped classic SEGA. Those fortunate enough to grab copies at release experienced a storytelling magnum opus, taking them on an adventure unequaled in size and scope. A technical tour-de-force, it showed those who played it that the Saturn could still pack a punch to proudly rival Sony and Nintendo’s machines.
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Shining Force 3 is one of the last SEGA-published Saturn games to hit Europe and the very last first-party release in North America. Was anyone going to cover these great games? Was anyone going to talk about them were gamers going to play them? With so much attention on the PlayStation and Nintendo 64, expectations were very low as the Saturn faded into the twilight.īlessed is he who expects nothing, for he shall never be disappointed. The marketing budget had nearly run dry – just enough money for a few print ads and nothing more. And yet, for the Saturn’s grand send-off, a group of determined staff at both SEGA of America and SEGA Europe fought for, slaved over, and pushed out a Very Special final batch of localized Saturn games. The once-proud gaming giant’s western divisions quietly wound the Saturn market down in the first half of the year, forcing their fans to turn elsewhere for their gaming fix. With SEGA’s release schedule diminishing to a terminal drip-drip of games compared to the healthy, vibrant lines of its competitors, most gamers had good reason to move on from the firm’s 32-bit warhorse. Continued abuse of our services will cause your IP address to be blocked indefinitely.1998 would be remembered as one of the most fertile years for revolutionary gaming experiences… but not, at first glance, for western Saturn fans. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.The most common causes of this issue are: Your IP address has been temporarily blocked due to a large number of HTTP requests.